Post by Robert Can't on Apr 25, 2012 12:05:43 GMT -8
Real World - possibly one of my favorite game. Its pretty old school, even like my great grandparents played it but the graphics are so realistic and the character interactions make you believe that they are real people. It almost seems as if all the NPCs do have their own agendas, hopes dreams and plans. What you do really can affect your game play experience. For example if you act like a complete bitch everyone will hate you but if you are really nice then you get extra bonuses for NPC interactions.
Some may argue that it can be a bit tedious and that not much really happens. But I've found that if you get over the tedious bits you can have some great fun. Its all just so real. I feel as if I am actually moving through a world. If you work hard at your game you can even do quite well. The possibilities are endless; you can be a musician, a politician, a gamer and even a hero. You don't get overpowered skills (Unless you're lucky) and often you have to spend lots of time leveling up skills that you may think are unimportant for your game plan but will eventually pay off - things like arithmetic, English, tidying, organisation and other stuff that you don't always want to do.
Some of the game mechanics are, however, broken. For example some of the NPCs and sometimes even your character are born into really rich families (Families are like sort of groups of a shared linage where you pass down items from one generation to the next) and the only thing implemented to balance this system seems to be the governments (Like a clan) some of which try to make sure that all families get off to an equal start whereas others get rich of being in rich families. Depending on what family the player is born into they get put into certain classes. These classes represent how successful a character is doing in relation to the games economy. Some governments try to put more people in one class and most parties (The NPCs in control of the governments) support one of the classes.
However it sin't all that bad. I've never found another game where there is so much relationship stuff. Basically you can find a nice guy/girl and build up a relationship with them and you can go on from there... (if you know what I mean) and what's more it always seems so realistic. You can kiss a girl/guy in game and it actually feels like you are kissing them and though I've never gone much further than that yet I imagine that it still stays pretty realistic.
But there are some other pretty major big downsides too... Your character is always needing to eat and sleep and go to the toilet and stuff and to do these and other things you need money and that involves getting a job and that can be quite hard. Sometimes you may need to rely on the family you were born into to provide the resources for your character's early development.
Actually it isn't that good...
I'm just gonna stick with EU3.
If anything interesting happens in my life I'll post here.
Some may argue that it can be a bit tedious and that not much really happens. But I've found that if you get over the tedious bits you can have some great fun. Its all just so real. I feel as if I am actually moving through a world. If you work hard at your game you can even do quite well. The possibilities are endless; you can be a musician, a politician, a gamer and even a hero. You don't get overpowered skills (Unless you're lucky) and often you have to spend lots of time leveling up skills that you may think are unimportant for your game plan but will eventually pay off - things like arithmetic, English, tidying, organisation and other stuff that you don't always want to do.
Some of the game mechanics are, however, broken. For example some of the NPCs and sometimes even your character are born into really rich families (Families are like sort of groups of a shared linage where you pass down items from one generation to the next) and the only thing implemented to balance this system seems to be the governments (Like a clan) some of which try to make sure that all families get off to an equal start whereas others get rich of being in rich families. Depending on what family the player is born into they get put into certain classes. These classes represent how successful a character is doing in relation to the games economy. Some governments try to put more people in one class and most parties (The NPCs in control of the governments) support one of the classes.
However it sin't all that bad. I've never found another game where there is so much relationship stuff. Basically you can find a nice guy/girl and build up a relationship with them and you can go on from there... (if you know what I mean) and what's more it always seems so realistic. You can kiss a girl/guy in game and it actually feels like you are kissing them and though I've never gone much further than that yet I imagine that it still stays pretty realistic.
But there are some other pretty major big downsides too... Your character is always needing to eat and sleep and go to the toilet and stuff and to do these and other things you need money and that involves getting a job and that can be quite hard. Sometimes you may need to rely on the family you were born into to provide the resources for your character's early development.
Actually it isn't that good...
I'm just gonna stick with EU3.
If anything interesting happens in my life I'll post here.