JoanK
Respected Citizen
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Posts: 85
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Post by JoanK on Apr 28, 2012 15:05:06 GMT -8
Well, I said to go with Germany because... well, you're herr Führer! But anyways, votes for the map? Whatta ya mean?
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Post by H. Linge on Apr 28, 2012 20:23:51 GMT -8
Barring any suggestions that haven't yet been brought to the Leader's attention, he has four different Conquer the World campaigns he can choose from:
Conquer the World The default that RoN players are probably all familiar with;
Baryonyx's Extended World The Leader seems to have forgotten he had this one; he must never have played it. It's based on the original campaign with 29 new territories and revised sea links: - Modified territory bonus distribution and some wonders pre-placed in capital territories; - Vassals and colonies; - Expanded bonus cards; - Scenario scripts from other campaigns;
DonTheDime's Global Conquest Ancient-to-Information on a greatly expanded map (~236 territories), featuring longer era intervals and a few custom script features: - Armies can move anywhere within national borders; - Governments can be chosen from the strategic map, similar to the predetermined choices in the Cold War campaign; - Armies are granted proportional to total territory, rather than supply centres; - Territory income based on empire size and duration of ownership; - "Nation building": The longer a territory is held, the higher its strength level needs to be kept or it may revolt;
21st Century Mod Based on DonTheDime's map and featuring script elements of the Expanded World, but set exclusively in the Information Age with a timespan of 36 turns: - Some tribes are renamed to modern nations; - Nations start along real-world borders and roughly real-world strength; - Territory income modelled after the Cold War campaign.
He would like to know which of the four the audience would find most interesting to follow.
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Double A
Foreman
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Posts: 163
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Post by Double A on Apr 28, 2012 21:43:47 GMT -8
21st century would be lulzy, but I'm intrigued by colonies in the second one.
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JoanK
Respected Citizen
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Posts: 85
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Post by JoanK on Apr 29, 2012 3:33:13 GMT -8
Ah well, that explains many things: I have no mods for it.
But I am intrigued by the second one. being apparently the most simple, I'd like to go with this one first. On a second run, do the third, and finally the fourth, in a series of games. I've had enough of the regular one.
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Omega
Respected Citizen
Posts: 73
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Post by Omega on Apr 29, 2012 6:33:07 GMT -8
I like the third one the best, followed by the fourth. I'd do unmodded before the second, though.
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Post by Der Führer Dolfy on May 11, 2012 15:04:07 GMT -8
Well, I figured I've been sitting on this long enough. Let's see where we stand:
2 for DonTheDime 2 for Baryonyx
Verflucht!
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Omega
Respected Citizen
Posts: 73
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Post by Omega on May 11, 2012 16:32:58 GMT -8
Someoe vote for Donthetime, or heck, even the 21st Century one. I just don't want the scripted mod to win. That'd be boring.
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Post by Thorvald of Lym on May 11, 2012 16:45:07 GMT -8
By 'script' it means template, like "airlift", and whatnot; not that the course of the game is predetermined.
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JoanK
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Post by JoanK on May 12, 2012 1:23:36 GMT -8
Well, let's go with Baryonyx.
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Omega
Respected Citizen
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Post by Omega on May 12, 2012 14:22:10 GMT -8
Nah, let's go with DonTheTime.
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